Class ComponentGroupTransformAccessArrayTests.GameObjectArrayWithTransformAccessSystem
Inheritance
System.Object
ComponentGroupTransformAccessArrayTests.GameObjectArrayWithTransformAccessSystem
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: Unity.Entities.Tests
Syntax
public class GameObjectArrayWithTransformAccessSystem : ComponentSystem
Fields
group
Declaration
public ComponentGroupTransformAccessArrayTests.GameObjectArrayWithTransformAccessSystem.Group group
Field Value
Type | Description |
---|---|
ComponentGroupTransformAccessArrayTests.GameObjectArrayWithTransformAccessSystem.Group |
Methods
OnUpdate()
Declaration
protected override void OnUpdate()
Overrides
UpdateInjectedComponentGroups()
Declaration
public void UpdateInjectedComponentGroups()