Struct ForEachComponentGroupFilter
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetType()
Namespace: Unity.Entities
Syntax
public struct ForEachComponentGroupFilter : IDisposable
Properties
Length
Declaration
public int Length { get; }
Property Value
Type | Description |
---|---|
System.Int32 |
Methods
Dispose()
Declaration
public void Dispose()
Implements
System.IDisposable.Dispose()