Class SerializeUtility
Inheritance
System.Object
SerializeUtility
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: Unity.Entities.Serialization
Syntax
public static class SerializeUtility
Fields
CurrentFileFormatVersion
Declaration
public static int CurrentFileFormatVersion
Field Value
Type | Description |
---|---|
System.Int32 |
Methods
DeserializeWorld(EntityManager, BinaryReader)
Declaration
public static void DeserializeWorld(EntityManager manager, BinaryReader reader)
Parameters
Type | Name | Description |
---|---|---|
EntityManager | manager | |
BinaryReader | reader |
SerializeWorld(EntityManager, BinaryWriter, out Int32[])
Declaration
public static void SerializeWorld(EntityManager entityManager, BinaryWriter writer, out int[] sharedComponentsToSerialize)
Parameters
Type | Name | Description |
---|---|---|
EntityManager | entityManager | |
BinaryWriter | writer | |
System.Int32[] | sharedComponentsToSerialize |