Class ComponentSystem | Package Manager UI website
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    Class ComponentSystem

    Inheritance
    System.Object
    ScriptBehaviourManager
    ComponentSystemBase
    ComponentSystem
    BarrierSystem
    ComponentGroupDelta.DeltaCheckSystem
    ComponentGroupTransformAccessArrayTests.GameObjectArrayWithTransformAccessSystem
    ComponentGroupTransformAccessArrayTests.TransformWithTransformAccessSystem
    InjectComponentGroupTests.PureEcsTestSystem
    InjectComponentGroupTests.PureReadOnlySystem
    InjectComponentGroupTests.SharedComponentSystem
    InjectComponentGroupTestsHybrid.SubtractiveSystem
    TransformUpdateTests.TestTransformSetup
    Inherited Members
    ComponentSystemBase.Enabled
    ComponentSystemBase.ComponentGroups
    ComponentSystemBase.GlobalSystemVersion
    ComponentSystemBase.ShouldRunSystem()
    ComponentSystemBase.OnAfterDestroyManagerInternal()
    ComponentSystemBase.OnStartRunning()
    ComponentSystemBase.OnStopRunning()
    ComponentSystemBase.BeforeUpdateVersioning()
    ComponentSystemBase.AfterUpdateVersioning()
    ComponentSystemBase.EntityManager
    ComponentSystemBase.World
    ComponentSystemBase.GetComponentGroup(ComponentType[])
    ComponentSystemBase.GetEntities<T>()
    ComponentSystemBase.UpdateInjectedComponentGroups()
    ScriptBehaviourManager.OnCreateManager(Int32)
    ScriptBehaviourManager.OnDestroyManager()
    ScriptBehaviourManager.Update()
    System.Object.ToString()
    System.Object.Equals(System.Object)
    System.Object.Equals(System.Object, System.Object)
    System.Object.ReferenceEquals(System.Object, System.Object)
    System.Object.GetHashCode()
    System.Object.GetType()
    System.Object.MemberwiseClone()
    Namespace: Unity.Entities
    Syntax
    public abstract class ComponentSystem : ComponentSystemBase

    Properties

    PostUpdateCommands

    Declaration
    public EntityCommandBuffer PostUpdateCommands { get; }
    Property Value
    Type Description
    EntityCommandBuffer

    Methods

    OnBeforeCreateManagerInternal(World, Int32)

    Declaration
    protected override sealed void OnBeforeCreateManagerInternal(World world, int capacity)
    Parameters
    Type Name Description
    World world
    System.Int32 capacity
    Overrides
    ComponentSystemBase.OnBeforeCreateManagerInternal(World, Int32)

    OnBeforeDestroyManagerInternal()

    Declaration
    protected override sealed void OnBeforeDestroyManagerInternal()
    Overrides
    ComponentSystemBase.OnBeforeDestroyManagerInternal()

    OnUpdate()

    Called once per frame on the main thread.

    Declaration
    protected abstract void OnUpdate()
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