Class CreateAndDestroyTests
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: Unity.Entities.Tests
Syntax
public class CreateAndDestroyTests : ECSTestsFixture
Methods
AddComponentSetsValueOfComponentToDefault()
Declaration
public void AddComponentSetsValueOfComponentToDefault()
AddRemoveComponent()
Declaration
public void AddRemoveComponent()
CreateAndDestroyOne()
Declaration
public void CreateAndDestroyOne()
CreateAndDestroyShuffleStressTest()
Declaration
public void CreateAndDestroyShuffleStressTest()
CreateAndDestroyStressTest()
Declaration
public void CreateAndDestroyStressTest()
CreateAndDestroyThree()
Declaration
public void CreateAndDestroyThree()
CreateAndDestroyTwo()
Declaration
public void CreateAndDestroyTwo()
CreateZeroEntities()
Declaration
public void CreateZeroEntities()
EmptyEntityIsNull()
Declaration
public void EmptyEntityIsNull()
InstantiateStressTest()
Declaration
public void InstantiateStressTest()
InstantiateZeroEntities()
Declaration
public void InstantiateZeroEntities()
ReadOnlyAndNonReadOnlyArchetypeAreEqual()
Declaration
public void ReadOnlyAndNonReadOnlyArchetypeAreEqual()
SubtractiveArchetypeReactToAddRemoveComponent()
Declaration
public void SubtractiveArchetypeReactToAddRemoveComponent()