Class GameObjectEntityTests
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: Unity.Entities.Tests
Syntax
public class GameObjectEntityTests : ECSTestsFixture
Methods
AddComponentDuringForeachProtection()
Declaration
public void AddComponentDuringForeachProtection()
ComponentArrayWithParentClass()
Declaration
public void ComponentArrayWithParentClass()
ComponentEnumerator()
Declaration
public void ComponentEnumerator()
ComponentEnumeratorInvalidChecks()
Declaration
public void ComponentEnumeratorInvalidChecks()
GameObjectEntityNotAdded()
Declaration
public void GameObjectEntityNotAdded()
TransformAccessArrayTests()
Declaration
public void TransformAccessArrayTests()