Struct MoveSpeed | Package Manager UI website
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    Struct MoveSpeed

    Store float speed. This component requests that if another component is moving the PositionComponent it should respect this value and move the position at the constant speed specified.

    Inherited Members
    System.ValueType.Equals(System.Object)
    System.ValueType.GetHashCode()
    System.ValueType.ToString()
    System.Object.Equals(System.Object, System.Object)
    System.Object.ReferenceEquals(System.Object, System.Object)
    System.Object.GetType()
    Namespace: Unity.Transforms
    Syntax
    [Serializable]
    public struct MoveSpeed : IComponentData

    Fields

    speed

    Declaration
    public float speed
    Field Value
    Type Description
    System.Single
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