Class SystemStateComponentTests
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: Unity.Entities.Tests
Syntax
public class SystemStateComponentTests : ECSTestsFixture
Methods
SSC_DeleteWhenEmpty()
Declaration
public void SSC_DeleteWhenEmpty()
SSC_DeleteWhenEmptyArray()
Declaration
public void SSC_DeleteWhenEmptyArray()
SSC_DeleteWhenEmptyArray2()
Declaration
public void SSC_DeleteWhenEmptyArray2()
SSC_NoRemoveSystemStateWithComponentData()
Declaration
public void SSC_NoRemoveSystemStateWithComponentData()
SSC_NoRemoveWithSystemStateComponentData()
Declaration
public void SSC_NoRemoveWithSystemStateComponentData()