Struct CopyComponentData<T>
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetType()
Namespace: Unity.Entities
Syntax
public struct CopyComponentData<T> : IJobParallelFor where T : struct, IComponentData
Type Parameters
Name | Description |
---|---|
T |
Fields
Results
Declaration
public NativeArray<T> Results
Field Value
Type | Description |
---|---|
NativeArray<T> |
Source
Declaration
public ComponentDataArray<T> Source
Field Value
Type | Description |
---|---|
ComponentDataArray<T> |
Methods
Execute(Int32)
Declaration
public void Execute(int index)
Parameters
Type | Name | Description |
---|---|---|
System.Int32 | index |