Class SafetyTests
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: Unity.Entities.Tests
Syntax
public class SafetyTests : ECSTestsFixture
Methods
AccessComponentArrayAfterCreationThrowsException()
Declaration
public void AccessComponentArrayAfterCreationThrowsException()
AddComponentTwiceThrows()
Declaration
public void AddComponentTwiceThrows()
AddRemoveComponentOnDestroyedEntityThrows()
Declaration
public void AddRemoveComponentOnDestroyedEntityThrows()
ComponentArrayChunkSliceOutOfBoundsThrowsException()
Declaration
public void ComponentArrayChunkSliceOutOfBoundsThrowsException()
ComponentDataArrayFromEntityThrowsIfNotExist()
Declaration
public void ComponentDataArrayFromEntityThrowsIfNotExist()
CreateDestroyEmptyEntity()
Declaration
public void CreateDestroyEmptyEntity()
CreateEntityInvalidatesArray()
Declaration
public void CreateEntityInvalidatesArray()
CreateEntityWithNullTypeThrows()
Declaration
public void CreateEntityWithNullTypeThrows()
CreateEntityWithOneNullTypeThrows()
Declaration
public void CreateEntityWithOneNullTypeThrows()
CreateTooBigArchetypeThrows()
Declaration
public void CreateTooBigArchetypeThrows()
GetSetComponentThrowsIfNotExist()
Declaration
public void GetSetComponentThrowsIfNotExist()
ReadOnlyComponentDataArray()
Declaration
public void ReadOnlyComponentDataArray()
RemoveComponentOnEntityWithoutComponent()
Declaration
public void RemoveComponentOnEntityWithoutComponent()
RemoveEntityComponentThrows()
Declaration
public void RemoveEntityComponentThrows()