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class in UnityEngine.VR.WSA.Sharing
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A batch of WorldAnchors which can be exported and imported between apps.
|anchorCount||(Read Only) Gets the number of world anchors in this WorldAnchorTransferBatch.|
|AddWorldAnchor||Adds a WorldAnchor to the batch with the specified identifier.|
|Dispose||Cleans up the WorldAnchorTransferBatch and releases memory.|
|GetAllIds||Gets all of the identifiers currently mapped in this WorldAnchorTransferBatch.|
|LockObject||Locks the provided GameObject to the world by loading and applying the WorldAnchor from the TransferBatch for the provided id.|
|ExportAsync||Exports the input WorldAnchorTransferBatch into a byte array which can be passed to WorldAnchorTransferBatch.ImportAsync to restore the original WorldAnchorTransferBatch.|
|ImportAsync||Imports the provided bytes into a WorldAnchorTransferBatch.|