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Experimental: this API is experimental and might be changed or removed in the future.

AnimationPlayable

class in UnityEngine.Experimental.Director

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Inherits from:Experimental.Director.Playable

Description

Base class for all animation related Playable classes.

Inherited members

Variables

handleReturns the PlayableHandle for this playable.

Public Functions

IsValidReturns true if the Playable is valid. A playable can be invalid if it was disposed. This is different from a Null playable.

Messages

OnSetPlayStateCallback called when the PlayState has changed
OnSetTimeCallback called when the current time has changed
PrepareFramePrepares the Playable tree for the next frame. PrepareFrame is called before the tree is evaluated.