SphereBoundsHandle
class in
UnityEditor.IMGUI.Controls
/
Inherits from:IMGUI.Controls.PrimitiveBoundsHandle
Suggest a change
Success!
Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
Close
Submission failed
For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.
Close
Description
A compound handle to edit a sphere-shaped bounding volume in the Scene view.
A sphere volume is defined by only a radius parameter, and so dragging a handle will always scale the volume uniformly.
2D and 3D SphereBoundsHandle in the Scene View.
See Also: PrimitiveBoundsHandle.
Variables
radius | Gets or sets the radius of the capsule bounding volume. |
Inherited members
Variables
axes | Flags specifying which axes should display control handles. |
center | Gets or sets the center of the bounding volume for the handle. |
handleColor | Specifies the color of the control handles. |
midpointHandleDrawFunction | An optional CapFunction to use when displaying the control handles. Defaults to Handles.DotHandleCap if no value is specified. |
midpointHandleSizeFunction | An optional SizeFunction to specify how large the control handles should be in the space of Handles.matrix. Defaults to a fixed screen-space size. |
wireframeColor | Specifies the color of the wireframe shape. |
Public Functions
DrawHandle | A function to display this instance in the current handle camera using its current configuration. |
SetColor | Set handleColor and wireframeColor to the same value. |
Protected Functions
GetSize | Gets the current size of the bounding volume for this instance. |
IsAxisEnabled | Gets a value indicating whether the specified axis is enabled for the current instance. |
SetSize | Sets the current size of the bounding volume for this instance. |