Select your preferred scripting language. All code snippets will be displayed in this language.
class in UnityEngine
/
Inherits from:PropertyAttribute
Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
CloseFor some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.
CloseAttribute to make a string be edited with a height-flexible and scrollable text area.
You can specify the minimum and maximum lines for the TextArea, and the field will expand according to the size of the text. A scrollbar will appear if the text is bigger than the area available.
Text Area in Inspector.
#pragma strict public class TextAreaExample extends MonoBehaviour { @TextArea public var MyTextArea: String; }
using UnityEngine;
public class TextAreaExample : MonoBehaviour { [TextArea] public string MyTextArea; }
maxLines | The maximum amount of lines the text area can show before it starts using a scrollbar. |
minLines | The minimum amount of lines the text area will use. |
TextAreaAttribute | Attribute to make a string be edited with a height-flexible and scrollable text area. |
order | Optional field to specify the order that multiple DecorationDrawers should be drawn in. |