class in UnityEngine.Experimental.Director
/
Inherits from:Experimental.Director.AnimationPlayable
Playable that plays an AnimationClip. Can be used as an input to an AnimationPlayable.
| applyFootIK | Applies Humanoid FootIK solver. |
| clip | AnimationClip played by this Playable. |
| speed | The speed at which the AnimationClip is played. |
| handle | Returns the PlayableHandle for this playable. |
| IsValid | Returns true if the Playable is valid. A playable can be invalid if it was disposed. This is different from a Null playable. |
| OnSetPlayState | Callback called when the PlayState has changed |
| OnSetTime | Callback called when the current time has changed |
| PrepareFrame | Prepares the Playable tree for the next frame. PrepareFrame is called before the tree is evaluated. |