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Texture2DArray.SetPixels

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public void SetPixels(Color[] colors, int arrayElement, int miplevel = 0);

Parameters

colors An array of pixel colors.
arrayElement The texture array element index.
miplevel The mip level.

Description

Set pixel colors for the whole mip level.

This function takes a color array and changes the pixel colors of the whole mip level of the texture. Call Apply to actually upload the changed pixels to the graphics card.

See Also: SetPixels32, GetPixels, Texture2D.SetPixels, Graphics.CopyTexture.