Legacy Documentation: Version 5.4
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public static function DestroyImmediate(obj: Object, allowDestroyingAssets: bool = false): void;
public static void DestroyImmediate(Object obj, bool allowDestroyingAssets = false);


obj Object to be destroyed.
allowDestroyingAssets Set to true to allow assets to be destoyed.


Destroys the object obj immediately.

Use this function with care since it can destroy assets permanently and immediately. Also note that you should never iterate through arrays and destroy the elements you are iterating over. This function should only be used when writing editor code.

In game code you should use Object.Destroy instead of Object.DestroyImmediate. You are strongly recommended to use Object.Destroy always. Destroy is executed at a safe time. DestroyImmediate happens immediately.