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class in UnityEditor.AnimatedValues
/
Inherits from: AnimatedValues.BaseAnimValue_1
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CloseAn animated Vector3 value.
Animated using Vector3.Lerp.
AnimVector3 | Constructor. |
GetValue | Type specific implementation of BaseAnimValue_1.GetValue. |
isAnimating | Is the value currently animating. |
speed | Speed of the tween. |
target | Target to tween towards. |
value | Current value of the animation. |
valueChanged | Callback while the value is changing. |
BeginAnimating | Begin an animation moving from the start value to the target value. |
StopAnim | Stop the animation and assign the given value. |