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class in UnityEngine
/
Inherits from: PropertyAttribute
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CloseAttribute used to make a float, int, or string variable in a script be delayed.
When this attribute is used, the float, int, or text field will not return a new value until the user has pressed enter or focus is moved away from the field.
DelayedAttribute | Attribute used to make a float, int, or string variable in a script be delayed. |
order | Optional field to specify the order that multiple DecorationDrawers should be drawn in. |