Legacy Documentation: Version 5.4
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

TextureImporterFormat

enumeration

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Sumbission failed

For some reason your suggested change could not be submitted. Please try again in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

Imported texture format for TextureImporter.

See Also: TextureImporter.textureFormat.

Variables

AutomaticCompressedChoose a compressed format automatically.
Automatic16bitChoose a 16 bit format automatically.
AutomaticTruecolorChoose a Truecolor format automatically.
AutomaticCrunchedChoose a crunched format automatically.
DXT1DXT1 compresed texture format.
DXT5DXT5 compresed texture format.
RGB16RGB 16 bit texture format.
RGB24RGB 24 bit texture format.
Alpha8Alpha 8 bit texture format.
ARGB16RGBA 16 bit texture format.
RGBA32RGBA 32 bit texture format.
ARGB32ARGB 32 bit texture format.
RGBA16RGBA 16 bit (4444) texture format.
DXT1CrunchedDXT1 compresed texture format with crunch compression for small storage sizes.
DXT5CrunchedDXT5 compresed texture format with crunch compression for small storage sizes.
PVRTC_RGB2PowerVR (iPhone) 2 bits/pixel compressed color texture format.
PVRTC_RGBA2PowerVR (iPhone) 2 bits/pixel compressed with alpha channel texture format.
PVRTC_RGB4PowerVR (iPhone) 4 bits/pixel compressed color texture format.
PVRTC_RGBA4PowerVR (iPhone) 4 bits/pixel compressed with alpha channel texture format.
ETC_RGB4ETC (GLES2.0) 4 bits/pixel compressed RGB texture format.
ATC_RGB4ATC (Android) 4 bits/pixel compressed RGB texture format.
ATC_RGBA8ATC (Android) 8 bits/pixel compressed RGBA texture format.
EAC_RETC2/EAC compressed 4 bits / pixel unsigned R texture format.
EAC_R_SIGNEDETC2/EAC compressed 4 bits / pixel signed R texture format.
EAC_RGETC2/EAC compressed 8 bits / pixel unsigned RG texture format.
EAC_RG_SIGNEDETC2/EAC compressed 4 bits / pixel signed RG texture format.
ETC2_RGB4ETC2 compressed 4 bits / pixel RGB texture format.
ETC2_RGB4_PUNCHTHROUGH_ALPHAETC2 compressed 4 bits / pixel RGB + 1-bit alpha texture format.
ETC2_RGBA8ETC2 compressed 8 bits / pixel RGBA texture format.
ASTC_RGB_4x4ASTC compressed RGB texture format, 4x4 block size.
ASTC_RGB_5x5ASTC compressed RGB texture format, 5x5 block size.
ASTC_RGB_6x6ASTC compressed RGB texture format, 6x6 block size.
ASTC_RGB_8x8ASTC compressed RGB texture format, 8x8 block size.
ASTC_RGB_10x10ASTC compressed RGB texture format, 10x10 block size.
ASTC_RGB_12x12ASTC compressed RGB texture format, 12x12 block size.
ASTC_RGBA_4x4ASTC compressed RGBA texture format, 4x4 block size.
ASTC_RGBA_5x5ASTC compressed RGBA texture format, 5x5 block size.
ASTC_RGBA_6x6ASTC compressed RGBA texture format, 6x6 block size.
ASTC_RGBA_8x8ASTC compressed RGBA texture format, 8x8 block size.
ASTC_RGBA_10x10ASTC compressed RGBA texture format, 10x10 block size.
ASTC_RGBA_12x12ASTC compressed RGBA texture format, 12x12 block size.