An exception thrown by the PlayerPrefs class in a web player build.
The exception is thrown when writing to a preference file exceeds the allotted storage space. This exception is not thrown on other platforms.
#pragma strict
function Start() {
// create a one megabyte character string
var s16: String = "0123456789abcdef";
var s1024: String = "";
for (var j: int = 0; j < 64; j++)
s1024 += s16;
var s1024x1024: String = "";
for (var i: int = 0; i < 1024; i++)
s1024x1024 += s1024;
// try to save the string
try {
PlayerPrefs.SetString("fail", s1024x1024);
}
// handle the error
catch(err: System.Exception) {
Debug.Log("Got: " + err);
}
}
using UnityEngine; using System.Collections;
public class ExampleClass : MonoBehaviour { void Start() { // create a one megabyte character string string s16 = "0123456789abcdef"; string s1024 = ""; for (int j = 0; j < 64; j++) s1024 += s16; string s1024x1024 = ""; for (int i = 0; i < 1024; i++) s1024x1024 += s1024;
// try to save the string try { PlayerPrefs.SetString("fail", s1024x1024); } // handle the error catch(System.Exception err) { Debug.Log("Got: " + err); } } }
Note that web player is not supported from 5.4.0 onwards.