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class in UnityEditor
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CloseLets you programmatically build players or AssetBundles which can be loaded from the web.
isBuildingPlayer | Is a player currently being built? |
BuildPlayer | Builds a player. |
GetCRCForAssetBundle | Extract the crc checksum for the given AssetBundle. |
GetHashForAssetBundle | Extract the hash for the given AssetBundle. |