An input method is an operating system component or program that allows users to enter characters and symbols not found on their input device. For instance, on the computer, this allows the user of ‘Western’ keyboards to input Chinese, Japanese, Korean and Indic characters. On many hand-held devices, such as mobile phones, it enables using the numeric keypad to enter Latin alphabet characters.
The term input method generally refers to a particular way to use the keyboard to input a particular language, for example the Cangjie method, the pinyin method, or the use of dead keys.
Unity provides IME support, which means that you can write non-ASCII characters in all your graphical user interfaces. This Input Method is fully integrated with the engine so you do not need to do anything to activate it. In order to test it, just change your keyboard language to a non-ASCII language (e.g. Japanese) and just start writing your interface.
For more info and optimization when writting non-ASCII characters, check the character option in the font properties.
This feature is not supported on iOS devices yet.
This feature is not supported on Android devices yet.
This feature is not supported in WebGLA JavaScript API that renders 2D and 3D graphics in a web browser. The Unity WebGL build option allows Unity to publish content as JavaScript programs which use HTML5 technologies and the WebGL rendering API to run Unity content in a web browser. More info
See in Glossary yet.
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