Unity uses EGL handled by SDL2, which requires SDL to dynamically load libEGL
and libGLESv2
from the graphics.conf file
. Unity does not parse the conf
file but instead uses environment variables to locate these libraries.
Use the following instructions to deploy QNX.
Use one of the methods to locate the graphics.conf
file that your screen loads:
screen
with the -c [path/to/graphics.conf]
option.screen
automatically find the graphics.conf
file in the folder inside GRAPHICS_ROOT
.Make sure the folder that contains graphics.conf
is part of LD_LIBRARY_PATH
.
Locate begin egl display 1
in graphics.conf
:
egl-dlls
should contain libEGL[-_tag].so
, which is the required libEGL
(for example, libEGL_viv.so
).glesv2-dlls
should contain libGLESv2[-_tag]
, which is the libGLESv2
(for example, libGLESv2_viv.so
).graphics.conf
.If you are using ksh
, set the following environment variables.
SDL_VIDEO_EGL_DRIVER=[name_of_libEGL_in_graphics_conf].so (e.g., run export SDL_VIDEO_EGL_DRIVER=libEGL_viv.so)
SDL_VIDEO_GL_DRIVER=[name_of_libGLESv2_in_graphics_conf].so (e.g., run export SDL_VIDEO_GL_DRIVER=libGLESv2_viv.so)
If you are on sh
, you need to set the environment with the unity player start. For example, run SDL_VIDEO_EGL_DRIVER=libEGL_viv.so SDL_VIDEO_GL_DRIVER=libGLESv2_viv.so ./qnxplayer
.
Start the Unity player.
Did you find this page useful? Please give it a rating:
Thanks for rating this page!
What kind of problem would you like to report?
Thanks for letting us know! This page has been marked for review based on your feedback.
If you have time, you can provide more information to help us fix the problem faster.
Provide more information
You've told us this page needs code samples. If you'd like to help us further, you could provide a code sample, or tell us about what kind of code sample you'd like to see:
You've told us there are code samples on this page which don't work. If you know how to fix it, or have something better we could use instead, please let us know:
You've told us there is information missing from this page. Please tell us more about what's missing:
You've told us there is incorrect information on this page. If you know what we should change to make it correct, please tell us:
You've told us this page has unclear or confusing information. Please tell us more about what you found unclear or confusing, or let us know how we could make it clearer:
You've told us there is a spelling or grammar error on this page. Please tell us what's wrong:
You've told us this page has a problem. Please tell us more about what's wrong:
Thank you for helping to make the Unity documentation better!
Your feedback has been submitted as a ticket for our documentation team to review.
We are not able to reply to every ticket submitted.