To create a Unity application for Android, you must first set up your Unity project to support Android. A Unity project requires the following dependencies to support Android development:
In Unity, ChromeOS is part of the Android development environment. This means you can deliver new and existing Android applications to ChromeOS. As many ChromeOS devices are laptops or have a laptop mode, you can use features such as mouse and keyboard input. For more information, refer to the documentation on ChromeOS.
Before you get started, check Unity’s Android requirements and compatibility documentation to make sure you’re aware of any limitations for developing a Unity application for Android.
Topic | Description |
---|---|
Install dependencies | Install required dependencies to develop your Android application in Unity. |
Supported dependency versions | Learn which versions of the Android SDK, NDK, and JDK each version of Unity supports. |
Customize dependencies | Use custom version of a dependency based on the requirement of your project. |
Android External Tools reference | Reference documentation for the Android section of External Tools. |
Set up the Android SDK Target API | Configure the Android SDK Target API level for your application. |
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