Unity’s C# stateless physics library.
Built on top of the Unity C# ECS framework, Unity Physics is network-ready, completely customizable, and built for performance out of the box. Whether you’re building the next mobile hit or a new networked multiplayer console experience, Unity Physics leverages the Burst compiler and Job system to scale across a range of hardware.
Package version 1.3.10 is released for Unity Editor version 2022.3.
These package versions are available in Unity version 2022.3:
Documentation location: | State | Versions available: |
---|---|---|
com.unity.physics@1.3 | released | 1.3.0-exp.1, 1.3.0-pre.4, 1.3.2, 1.3.5, 1.3.8, 1.3.9, 1.3.10 |
com.unity.physics@1.2 | released | 1.2.0-exp.3, 1.2.0-pre.4, 1.2.0-pre.6, 1.2.0-pre.12, 1.2.0, 1.2.1, 1.2.3, 1.2.4 |
com.unity.physics@1.1 | compatible | 1.1.0-exp.1, 1.1.0-pre.3 |
com.unity.physics@1.0 | released | 1.0.0-exp.8, 1.0.0-exp.12, 1.0.0-pre.15, 1.0.0-pre.44, 1.0.0-pre.65, 1.0.8, 1.0.10, 1.0.11, 1.0.14, 1.0.16 |
com.unity.physics@0.51 | compatible | 0.51.0-preview.32, 0.51.1-preview.21 |
com.unity.physics@0.50 | compatible | 0.50.0-preview.24, 0.50.0-preview.43 |
com.unity.physics@0.6 | compatible | 0.6.0-preview.3 |
com.unity.physics@0.5 | compatible | 0.5.0-preview.1, 0.5.1-preview.2 |
com.unity.physics@0.4 | compatible | 0.4.0-preview.5, 0.4.1-preview |
com.unity.physics@0.3 | compatible | 0.3.0-preview.1, 0.3.1-preview, 0.3.2-preview |
com.unity.physics@0.2 |
compatible | 0.2.0-preview, 0.2.2-preview, 0.2.3-preview, 0.2.4-preview, 0.2.5-preview, 0.2.5-preview.1 |
com.unity.physics@0.1 | compatible | 0.1.0-preview |
com.unity.physics@0.0 | compatible | 0.0.1-preview.1, 0.0.2-preview.1 |