Version: 2022.3
Language : English
Modifying Source Assets Through Scripting
Create and export asset packages

Asset packages

Asset packages are collections of files and data from Unity projects, or elements of projects, which Unity compresses and stores in one file with the .unitypackage extension. Like a zip file, an asset package maintains its original directory structure when it is unpacked, as well as metadata about assets (such as import settings and links to other assets).

The asset package format is one of the package types supported by the Asset StoreA growing library of free and commercial assets created by Unity and members of the community. Offers a wide variety of assets, from textures, models and animations to whole project examples, tutorials and Editor extensions. More info
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To create your own (custom) asset package, use the AssetsAny media or data that can be used in your game or project. An asset may come from a file created outside of Unity, such as a 3D Model, an audio file or an image. You can also create some asset types in Unity, such as an Animator Controller, an Audio Mixer or a Render Texture. More info
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> Export Package menu option to compress a collection of assets in your current Unity project. For more information, see Creating your own Asset packages.

To import a local custom asset package into your project, use the Assets > Import Package menu option to unpack the collection into your currently open Unity project. For more information, see Importing Asset packages.

Additional resources

Modifying Source Assets Through Scripting
Create and export asset packages