Define el color para los gizmos que serán dibujados luego.
Any color can be applied to gizmos. The example below shows the use of a red color.
using UnityEngine; using System.Collections;
public class ExampleClass : MonoBehaviour { void OnDrawGizmosSelected() { // Draws a 5 unit long red line in front of the object Gizmos.color = Color.red; Vector3 direction = transform.TransformDirection(Vector3.forward) * 5; Gizmos.DrawRay(transform.position, direction); } }