Version: 2017.1
public static Color color ;

Descripción

Define el color para los gizmos que serán dibujados luego.

using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void OnDrawGizmosSelected() { Gizmos.color = Color.red; Vector3 direction = transform.TransformDirection(Vector3.forward) * 5; Gizmos.DrawRay(transform.position, direction); } }