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PhysicsVisualizationSettings.GetShowRigidbodies

public static bool GetShowRigidbodies(PhysicsVisualizationSettings.FilterWorkflow filterWorkflow);

Description

Should any Rigidbodies for the given filterWorkflow be considered by the display filter.

Kinematic Rigidbodies can be further filtered by SetShowKinematicBodies. Sleeping Rigidbodies can be further filtered by SetShowSleepingBodies.

See Also: filterWorkflow, Rigidbody.