| type | The type of Component to retrieve. | 
Returns all components of Type type in the GameObject.
    // Disable the spring on all HingeJoints 
    // in this game object
    var hingeJoints : HingeJoint[];
    hingeJoints = GetComponents (HingeJoint);
    for (var joint : HingeJoint in hingeJoints) {
        joint.useSpring = false;
    }
using UnityEngine; using System.Collections;
public class ExampleClass : MonoBehaviour { public HingeJoint[] hingeJoints; void Example() { hingeJoints = GetComponents<HingeJoint>(); foreach (HingeJoint joint in hingeJoints) { joint.useSpring = false; } } }
Generic version. See the Generic Functions page for more details.