大多数情况下,在 Unity 中使用的资源包直接来自 Asset Store,并在 Package Manager 窗口中将它们导入。但是,例如,如果您在本地保存了一个 .unitypackage
文件,则因为您创建了自己的自定义资源包,因此可以在 Unity Editor 中通过 Assets 菜单将该资源包导入到项目中。
要在 Unity 中导入本地资源包,请执行以下操作:
在 Editor 中打开要向其中导入资源包的项目。
下载 Assets > Import Package > Custom Package。此时会显示文件浏览器,提示您找到 .unitypackage
文件。
在文件浏览器中,选择要导入的文件,然后单击 Open。
Import Unity Package 窗口将显示已选择的资源包中的所有项目,可以直接安装。
取消选择不想导入的所有项目,然后单击 Import。Unity 会将导入的资源包的内容放入 Assets
文件夹中,以便您可以从 Project 窗口中进行访问。
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