대개의 경우 Unity에서 사용하는 에셋 패키지는 에셋 스토어에서 직접 가져오고, Package Manager 창에서 임포트합니다. 하지만 자체 커스텀 에셋 패키지를 생성했기 때문에 .unitypackage
파일을 로컬에 저장한 경우 Unity 에디터에서 Assets 메뉴를 통해 프로젝트에 임포트할 수 있습니다.
Unity에서 로컬 에셋 패키지를 임포트하려면 다음 단계를 따르십시오.
에셋 패키지를 임포트할 프로젝트를 에디터에서 엽니다.
Assets > Import Package > Custom Package 를 선택합니다. 파일 브라우저가 나타나 .unitypackage
파일을 찾으라는 메시지를 표시합니다.
파일 브라우저에서 임포트할 파일을 선택하고 Open 을 클릭합니다.
Import Unity Package 창에 이미 선택되고 설치 준비가 끝난 패키지의 모든 항목이 표시됩니다.
임포트하지 않을 항목을 선택 해제하고 Import 를 클릭합니다. Unity는 프로젝트 창에서 액세스할 수 있도록 임포트한 에셋 패키지의 모든 콘텐츠를 Assets
폴더에 보관합니다.
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