Style used by default for the background part of GUI.HorizontalSlider controls.
The padding property is used to determine the size of the area the thumb can be dragged within.
using UnityEngine;
public class Example : MonoBehaviour { // Modifies only the horizontal slider style of the current GUISkin
float hSliderValue = 0.0f; GUIStyle style;
void OnGUI() { GUI.skin.horizontalSlider = style; hSliderValue = GUILayout.HorizontalSlider(hSliderValue, 0.0f, 10.0f); } }