This section of the User Manual contains Android-specific development information on topics such as input, asset management, and debugging.
| Topic | 描述 |
|---|---|
| Android mobile scripting | Contains information about scripting for Android. |
| Support for APK expansion files | Explains how to use APK expansion files to enable your application to be larger than 100MB. |
| Play Asset Delivery | Explains how to use Play Asset Delivery to build applications for the Google Play Store. |
| Graphics | Contains Android-specific graphics information. |
| Testing and debugging | Contains guidance on testing and debugging for Android. |
| Building and using plug-ins | Describes the plug-in types you can use in Android and explains how to build and use them. |
| Unity as a Library for Android | Explains how to integrate the Unity Runtime Library into Android applications. |
| Deep linking on Android | Explains how to use deep linking on Android devices. |
| Thread configuration | Explains how to configure thread affinity and thread priority to optimize for specific devices. |
| System features and permissions | Describes common Android device features, like a microphone, and explains how to request permission to use them. |