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class in UnityEngine.VR
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CloseGlobal VR related settings.
enabled | Globally enables or disables VR for the application. |
loadedDevice | Type of VR device that is currently in use. |
renderScale | Controls the texel:pixel ratio before lens correction, trading performance for sharpness. |
showDeviceView | Mirror what is shown on the device to the main display, if possible. |