class in UnityEngine.Networking.NetworkSystem
/
Inherits from: Networking.MessageBase
A utility class to send simple network messages that only contain an integer.
#pragma strict class Test { function SendValue(value) { var msg = new NetworkSystem.IntegerMessage(value); NetworkServer.SendToAll(MsgType.Scene, msg); } }
using UnityEngine.Networking;
class Test { void SendValue(int value) { var msg = new NetworkSystem.IntegerMessage(value); NetworkServer.SendToAll(MsgType.Scene, msg); } };
value | The integer value to serialize. |
Deserialize | This method is used to populate a message object from a NetworkReader stream. |
Serialize | The method is used to populate a NetworkWriter stream from a message object. |