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class in UnityEditor
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CloseStores and accesses Unity editor preferences.
On Mac OS X, EditorPrefs are stored in ~/Library/Preferences/com.unity3d.UnityEditor.plist
.
On Windows, EditorPrefs are stored in the registry under the HKCU\Software\Unity Technologies\UnityEditor
key.
DeleteAll | Removes all keys and values from the preferences. Use with caution. |
DeleteKey | Removes key and its corresponding value from the preferences. |
GetBool | Returns the value corresponding to key in the preference file if it exists. |
GetFloat | Returns the value corresponding to key in the preference file if it exists. |
GetInt | Returns the value corresponding to key in the preference file if it exists. |
GetString | Returns the value corresponding to key in the preference file if it exists. |
HasKey | Returns true if key exists in the preferences. |
SetBool | Sets the value of the preference identified by key. |
SetFloat | Sets the value of the preference identified by key. |
SetInt | Sets the value of the preference identified by key as an integer. |
SetString | Sets the value of the preference identified by key. |