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class in UnityEngine
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ClosePing any given IP address (given in dot notation).
The ping operation is asynchronous and a ping object can be polled for status using Ping.isDone. When a response is received it is in Ping.time.
ip | The IP target of the ping. |
isDone | Has the ping function completed? |
time | This property contains the ping time result after isDone returns true. |
Ping | Perform a ping to the supplied target IP address. |