Navigation mode. Used by Selectable.
#pragma strict
// Required when Using UI elements.
public var button;
function Start() {
//Set the navigation to the mode "Vertical".
if (button.navigation.mode == Navigation.Mode.Vertical) {
Debug.Log("The button's navigation mode is Vertical");
}
}
using UnityEngine; using System.Collections; using UnityEngine.UI; // Required when Using UI elements.
public class ExampleClass : MonoBehaviour { public Button button;
void Start () { //Set the navigation to the mode "Vertical". if (button.navigation.mode == Navigation.Mode.Vertical) { Debug.Log("The button's navigation mode is Vertical"); } } }
| None | No navigation. |
| Horizontal | Horizontal Navigation. |
| Vertical | Vertical navigation. |
| Automatic | Automatic navigation. |
| Explicit | Explicit navigaion. |