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Width of the Texture in pixels. (Read Only)
This value is the width of the Texture at the highest resolution that PlayerSettings._mipStripping allows.
In the Unity Editor, this returns the width of the Texture at full resolution.
At run time, if PlayerSettings._mipStripping is disabled, this returns the width of the Texture at full resolution. If PlayerSettings._mipStripping is enabled, this returns the width of the Texture at the highest resolution that has not been stripped.
See Also: QualitySettings.masterTextureLimit, PlayerSettings._mipStripping.