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The TextRendering module provides access to Unity's text rendering system.
|Script interface for font assets.
|Class that can be used to generate text for rendering.
|A script interface for the text mesh component.
|Specification for how to render a character from the font texture. See Font.characterInfo.
|A struct that stores the settings for TextGeneration.
|Class that specifies some information about a renderable character.
|Information about a generated line of text.
|Vertex class used by a Canvas for managing vertices.
|Font Style applied to GUI Texts, Text Meshes or GUIStyles.
|Wrapping modes for text that reaches the horizontal boundary.
|How multiline text should be aligned.
|Where the anchor of the text is placed.
|Wrapping modes for text that reaches the vertical boundary.