class in UnityEngine.Rendering
/
Implemented in:UnityEngine.CoreModule
Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
CloseFor some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.
CloseDefines a series of commands and settings that describes how Unity renders a frame.
disposed | Returns true when the RenderPipeline is invalid or destroyed. |
Render | Entry point method that defines custom rendering for this RenderPipeline. |
BeginCameraRendering | Calls the RenderPipelineManager.beginCameraRendering delegate. |
BeginFrameRendering | Calls the RenderPipelineManager.beginFrameRendering delegate. |
EndCameraRendering | Calls the RenderPipelineManager.endCameraRendering delegate. |
EndFrameRendering | Calls the RenderPipelineManager.endFrameRendering delegate. |