Defines a series of commands and settings that describes how Unity renders a frame.
| disposed | Returns true when the RenderPipeline is invalid or destroyed. |
| Render | Entry point method that defines custom rendering for this RenderPipeline. |
| BeginCameraRendering | Calls the RenderPipelineManager.beginCameraRendering delegate. |
| BeginFrameRendering | Calls the RenderPipelineManager.beginFrameRendering delegate. |
| EndCameraRendering | Calls the RenderPipelineManager.endCameraRendering delegate. |
| EndFrameRendering | Calls the RenderPipelineManager.endFrameRendering delegate. |