Version: 2019.4
LanguageEnglish
  • C#
Experimental: this API is experimental and might be changed or removed in the future.

VirtualMachineInformation

struct in UnityEditor.Profiling.Memory.Experimental

/

Implemented in:UnityEditor

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Description

Information about a virtual machine that provided a memory snapshot.

Properties

allocationGranularityAllocation granularity in bytes used by the virtual machine allocator.
arrayBoundsOffsetInHeaderOffset in bytes inside the object header of an array object where the bounds of the array is stored.
arrayHeaderSizeSize in bytes of the header of an array object.
arraySizeOffsetInHeaderOffset in bytes inside the object header of an array object where the size of the array is stored.
objectHeaderSizeSize in bytes of the header of each managed object.
pointerSizeSize in bytes of a pointer.