PreloadInfo
class in
UnityEditor.Build.Content
/
Implemented in:UnityEditor
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Description
Container for holding a list of preload objects for a Scene to be built.
Note: this class and its members exist to provide low-level support for the Scriptable Build Pipeline package. This is intended for internal use only; use the Scriptable Build Pipeline package to implement a fully featured build pipeline. You can install this via the Unity Package Manager.
Properties
preloadObjects | List of Objects for a serialized Scene that need to be preloaded. |
Constructors
PreloadInfo | Default constructor for an empty PreloadInfo. |