Version: 2019.4
  • C#


class in UnityEditor.SceneManagement


Implemented in:UnityEditor

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Utility methods related to stages.

Static Methods

GetCurrentStageHandleGet the current stage being edited.
GetMainStageHandleGet the main stage which contains all the currently open regular Scenes.
GetStageHandleGet the stage in which the given GameObject exists.
GoBackToPreviousStageNavigate the Editor to the previous stage.
GoToMainStageNavigate the Editor to the main stage.
IsGameObjectRenderedByCameraIs the given GameObject rendered by the given Camera?
PlaceGameObjectInCurrentStagePlace the given GameObject in the current stage being edited.