Once you have set up your project for Unity Services, you can enable the Unity Ads service.
Ads are now enabled for your game.
You can use code samples to implement ads in your game. Go to the Code samples tab and copy the relevant script snippets to your C# code (for example, during the loading scene or at the end of your game).
There are code samples for:
isReadyhas been changed to
IsReady). Also, the pause option has been removed as it was only used for picture ads.