class in UnityEngine.UIElements
/
Inherits from:UIElements.MouseManipulator
/
Implemented in:UnityEngine.UIElementsModule
PointerManipulators have a list of activation filters.
| CanStartManipulation | Checks whether PointerEvent satisfies all of the ManipulatorActivationFilter requirements. | 
| CanStopManipulation | Checks whether the PointerEvent is related to this Manipulator. | 
| target | VisualElement being manipulated. | 
| activators | List of Activationfilters. | 
| RegisterCallbacksOnTarget | Called to register event callbacks on the target element. | 
| UnregisterCallbacksFromTarget | Called to unregister event callbacks from the target element. | 
| CanStartManipulation | Checks whether MouseEvent satisfies all of the ManipulatorActivationFilter requirements. | 
| CanStopManipulation | Checks whether the MouseEvent is related to this Manipulator. |