Version: 2022.1
LanguageEnglish
  • C#

SearchItemProviderAttribute

class in UnityEditor.Search

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

Attribute used to declare a static method that will create a new search provider at load time.

[SearchItemProvider]
internal static SearchProvider CreateProvider()
{
    return new SearchProvider(id, name)
    {
        filterId = "hex:",
        priority = 99999, // put example provider at a low priority
        showDetailsOptions = ShowDetailsOptions.Description | ShowDetailsOptions.Preview,
        fetchItems = (context, items, provider) =>
        {
            var expression = context.searchQuery;
            if (expression.Length == 6 && IsHex(expression))
            {
                expression = "#" + expression;
                items.Add(provider.CreateItem(context, expression, GetColorName(expression),
                    "Look at this " + GetColorName(expression) + " color!",
                    CreateTextureFromColor(expression, 64, 64), null));
            }
            return null;
        },
        fetchPreview = (item, context, size, options) =>
        {
            return CreateTextureFromColor(item.id, (int)size.x, (int)size.y);
        },
    };
}