Version: 2022.1
LanguageEnglish
  • C#

MeshInfo

struct in UnityEngine.XR

/

Implemented in:UnityEngine.XRModule

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Description

Contains state information related to a tracked mesh.

This struct is used by the XRMeshSubsystem to determine which meshes have been added, updated, or removed.

See Also: XRMeshSubsystem.TryGetMeshInfos

Properties

ChangeStateThe change state (e.g., Added, Removed) of the tracked mesh.
MeshIdThe MeshId of the tracked mesh.
PriorityHintA hint that can be used to determine when this mesh should be processed.